Alacritty config
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alacritty/alacritty.yml
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alacritty/alacritty.yml
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
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# Any items in the `env` entry below will be added as
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# environment variables. Some entries may override variables
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# set by alacritty itself.
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env:
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# TERM variable
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#
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# This value is used to set the `$TERM` environment variable for
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# each instance of Alacritty. If it is not present, alacritty will
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# check the local terminfo database and use `alacritty` if it is
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# available, otherwise `xterm-256color` is used.
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TERM: alacritty
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LANG: "en_US.UTF-8"
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LC_CTYPE: en_US.UTF-8
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window:
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# Window background opacity
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#
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# Specified in floating number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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# opacity: 1.0
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# Window dimensions (changes require restart)
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#
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# Specified in number of columns/lines, not pixels.
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# If both are `0`, this setting is ignored.
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#dimensions:
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# columns: 0
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# lines: 0
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# Window position (changes require restart)
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#
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# Specified in number of pixels.
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# If the position is not set, the window manager will handle the placement.
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#position:
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# x: 0
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# y: 0
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# Window padding (changes require restart)
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#
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# Blank space added around the window in pixels. This padding is scaled
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# by DPI and the specified value is always added at both opposing sides.
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#padding:
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# x: 0
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# y: 0
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# Spread additional padding evenly around the terminal content.
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#dynamic_padding: false
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# Window decorations
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#
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# Values for `decorations`:
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# - full: Borders and title bar
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# - none: Neither borders nor title bar
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#
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# Values for `decorations` (macOS only):
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# - transparent: Title bar, transparent background and title bar buttons
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# - buttonless: Title bar, transparent background, but no title bar buttons
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#decorations: full
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# Startup Mode (changes require restart)
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#
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# Values for `startup_mode`:
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# - Windowed
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# - Maximized
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# - Fullscreen
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#
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# Values for `startup_mode` (macOS only):
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# - SimpleFullscreen
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#startup_mode: Windowed
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# Window title
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title: Alacritty
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dynamic_tile: true
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# Window class (Linux/BSD only):
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class:
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# Application instance name
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instance: Alacritty
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# General application class
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general: Alacritty
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# GTK theme variant (Linux/BSD only)
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
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# Set this to `None` to use the default theme variant.
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#gtk_theme_variant: None
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#scrolling:
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# Maximum number of lines in the scrollback buffer.
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# Specifying '0' will disable scrolling.
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#history: 10000
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# Number of lines the viewport will move for every line scrolled when
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# scrollback is enabled (history > 0).
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#multiplier: 3
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# Font configuration
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font:
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# Normal (roman) font face
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normal:
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# Font family
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#
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# Default:
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# - (macOS) Menlo
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# - (Linux/BSD) monospace
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# - (Windows) Consolas
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family: "monospace"
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# The `style` can be specified to pick a specific face.
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style: Regular
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# Bold font face
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#bold:
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# Font family
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#
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# If the bold family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Bold
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# Italic font face
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#italic:
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# Font family
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#
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# If the italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Italic
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# Bold italic font face
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#bold_italic:
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# Font family
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#
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# If the bold italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Bold Italic
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# Point size
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size: 11.0
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# Offset is the extra space around each character. `offset.y` can be thought of
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# as modifying the line spacing, and `offset.x` as modifying the letter spacing.
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#offset:
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# x: 0
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# y: 0
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increasing `x` moves the glyph to the right,
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# increasing `y` moves the glyph upwards.
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#glyph_offset:
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# x: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# it is recommended to set `use_thin_strokes` to `false`
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#
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# macOS >= 10.14.x:
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#
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# If the font quality on non-retina display looks bad then set
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# `use_thin_strokes` to `true` and enable font smoothing by running the
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# following command:
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# `defaults write -g CGFontRenderingFontSmoothingDisabled -bool NO`
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#
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# This is a global setting and will require a log out or restart to take
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# effect.
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use_thin_strokes: true
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key_bindings:
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- { key: Return, mods: Control|Shift, action: SpawnNewInstance }
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# If `true`, bold text is drawn using the bright color variants.
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#draw_bold_text_with_bright_colors: false
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# Colors (Tomorrow Night Bright)
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colors:
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name: Color Star
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author: dkeg
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primary:
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background: "#000000"
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foreground: "#d3d3d3"
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cursor:
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text: "#000000"
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cursor: "#d3d3d3"
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normal:
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black: "#03010f"
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red: "#503b43"
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green: "#353b64"
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yellow: "#8c2424"
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blue: "#6067ac"
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magenta: "#624d19"
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cyan: "#7c83c0"
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white: "#9a600f"
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bright:
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black: "#ab9e9e"
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red: "#b28930"
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green: "#bbada9"
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yellow: "#c37305"
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blue: "#d0ae58"
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magenta: "#d7b559"
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cyan: "#f4e199"
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white: "#f6f4df"
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theme: Dkeg - colorstar
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